AI Insights · Timothy · April 2024
Top 5 Horse Games Performance in Latin America for Q1 2024
Discover the performance trends of the top 5 horse games in Latin America during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 horse games on a unified platform in Latin America showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared:
Rival Stars Horse Racing from PikPok saw consistent weekly revenue, peaking at approximately $2.9K in mid-January and ending the quarter with around $2.8K. Weekly downloads fluctuated, reaching a high of about 30.2K in mid-February. Active users peaked at around 62.1K in the same period but experienced a decline towards the end of the quarter, closing at roughly 52.5K.
Horse Riding Tales: Wild World by AppForge Inc. showed a strong start in weekly downloads with over 24.2K in late January, but saw a mid-quarter dip before climbing to 20.9K by the end of March. Revenue peaked at $2K in late January. The app's active users reached a high of around 109.2K in late January but dipped to approximately 97.8K by the end of the quarter.
My Little Pony World from Budge Studios maintained steady weekly revenue with a peak of $1.7K in late February and mid-March. The app's downloads showed a downward trend, starting at 21.3K in early January and ending the quarter at around 12.9K. Active users fluctuated but peaked at nearly 100K in mid-March, closing the quarter at approximately 97.2K.
Star Stable Online: Horse Game, published by Star Stable Entertainment AB, experienced a variable revenue stream, with a peak of $2K in the first week of January and ending March with close to $2K. Downloads declined throughout the quarter, starting at 6.6K and dropping to around 1.8K. Active users remained relatively stable, averaging around 44K throughout the quarter.
Equestrian the Game by Kavalri Games had modest weekly revenue, peaking at about $633 in late March. Downloads were minimal, with a high of 527 in early January. Active users saw a slight decline from around 6.5K at the start of the quarter to approximately 5.7K by the end.
These insights are sourced from Sensor Tower, where more detailed analysis is available.